The roof tops are swarmed with multiple AN3000 droids!! RUN FOR YOUR LIFE!!!
Then I duplicated the level so all the settings stayed the same. then altered the landscape, and POOF I have level 2! This is when a concept formed in my brain. Have the game take place on top of post apocalyptic sky scrappers! I know, I know, the genre is played out, but I don’t care! The brick texture I designed for the tiling now won’t seem out of place. After I finished the levels, it was on to code an object for transitions.
The Code for Transitions:
There was a lot of new code and concepts so I’ll try to keep it as concise as I possibly can. I created an object and named it, oTransistion. Next, I wrote some code in that object under the Create event: